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Practice Matters

Let's run through

Let's run through the exact same scenarios as above for comparative purposes. Your opponent opens a standard 23.4% opening range, and you call and see a flop of: 6h5h3d. Coordinated Low Board . Check/Call with Gutshot: ~41% equity versus your opponent’s range. (97s+, 98o, A2s, A2o) . Check/Call with Air: ~47% equity versus your opponent’s range. (ATs–AQs, ATo–AQo, KJs+, KJo+) . Check/Call with small pair: ~62% equity versus your opponent’s range. (22, 44, 77–88) . Check/Call with Top Pair: ~63% equity versus your opponent’s range. (A6s, A6o, K6s) . Check/Call with Over Pair: ~66% equity versus your opponent’s range. (77–JJ) . Check/Call with Two Pair: ~83% equity versus your opponent’s range. (65o, 65s, 53s) . Check/Call with Pair + Draw: ~68% equity versus your opponent’s range. (A3s, 54s, 54o, 64s, 76s, 76o, 44) . Check/Call with a Set: ~90% equity versus your opponent’s range. (33, 55–66) . Check/Call with a Big Draw: ~53% equity versus your opponent's range. (A8s–AQs, KTs+, 87s, 87o, A4s, A4o, QJs) . Combined equity of all ranges: ~51% equity versus your opponent’s range. . Combined Equity of made hands: ~72% equity versus your opponent’s range.

Your equity

Your equity with each hand range group in a situation like this won't be too bad in general. This kind of board texture will allow for a bit more creativity in how you want to balance your ranges. You will have a good amount of bluff cards on later streets if you decided to check/call with some of the higher end of your air range. There's a lot of opportunity to turn some of the weaker part of your made range into bluffs as well, and have them be believable by your opponent if the turn and/or river bring some more coordinated cards.

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